Basic Psytrance Bass Tutorial
Summary
In this tutorial I will show you how to make a basic psytrance synth bass with a basic subtractive synthesizer. Filters, envelopes and equalization are covered.The Score
Set your tempo to around 140 - 150 bpm. Insert a new synth (any subtractive synth will do), I used 3xosc, a native basic 3 oscillator subtractive synth. Open your piano roll and draw a sequence like on the picture below. Lay notes down on lower octaves.Fig 1: Bass score |
1. Leave out all first 1/4 notes and fill the rest on every beat. The first 1/4 of the beat is the place where your kick will come in. Leaving out the bass note at that position will prevent kick and bass overlap. Overlapping can lead to multiple problems (phase cancellation, rumble, muddyness etc.).
2. Shorten the notes so there is distinct difference between them. You can stretch notes at their end (to bypass snapping in FL studio press Left Alt while changing note length).
The Synth
Fig 2: 3xosc main panel |
When played you should get something similar to this:
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Filter and envelope
Fig 3: Filter panel on 3xosc |
Decrease the cutoff by 2/3 (2). You can add a bit of resonance, but not too much. Next tweak the filter envelope amount knob to 1/2 positive. This means that when the envelope is at the peak point it opens the filter by half of its range.
Envelope controls (4):
Attack: Very short or nonexistent.In this particular example the volume envelope is off, so there is no release present (i.e. the sound stops when the end of the note is reached). Thus turning off or increasing the release on the filter envelope would have no effect on the sound.
Decay and Sustain: Short decay and low sustain will give you that plucky sound you're after.
Release: Turn the release off on both your amplitude and filter envelopes. Last thing you want is your bass overlaping itself, creating rumble and sounding muddy.
When played it should sound something like this:
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The Kick
Next add a kick on every beat.
Usually because of the kick length, it will overlap the bass. As mentioned above, this makes it sound muddy, creates rumble or phase cancellation. To avoid that you can use a shorter kick, cut the existing one inside an audio editor, or use sidechaining to duck the bass. Sidechaining will be covered in a future tutorial.
I've cut my kick using volume envelope in FL's sampler channel. Avoid using long kicks with this method, because cutting will take out most of the body of the kick. You don't want your kick to sound thin.
Below is an example of overlapping marked in red, and the result after cutting away the tail.
Fig 5: Kick and bass overlapping issue |
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Equalization
Fig 6: Spectrum of the bass |
By using a parametric equalizer (in this example it's the Parametric EQ2 that comes native to FL studio, for alternative check out the free MEqualizer) select the first band and set its type to high pass. This can be achieved by right clicking the band in PEQ2 and selecting Type -> High Pass (2), or dragging along the small icon at the top of the band controls (3).
Fig 7: Selecting band filter type |
Fig 9: Selecting filter order (steepness) |
Fig 10: Final equalizer state |
Final result:
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Project file: 3xosc Bass Tutorial
Nice.Wish the sound examles workedto,but clear and easy enough get it anyways :)
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